VoidCM

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About VoidCM

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    Art Director, Void Inc

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  1. VoidCM

    [11/1/18] Update Discussion Thread

    In certain cases the update pace or maintenance work required dictates our update timing. For example if Void has been stale for a while and there have been no good updates, yet the staff finishes a large version update or an event earlier than the deadline, we would just release it instead of waiting an extra day or two without any purpose. Another case is long expected downtime maintenances that deal with backend optimizations and/or hardware, having an extended downtime during the week is ultimately better than cutting into players scheduled weekend fun.
  2. We apologize for the inconvenience, there are a couple of backend issues that are causing trouble in-game, they're being painfully slowly (hopefully) repaired now. It might take a long while before the server is back up, no ETA. P.S: If you're staying up late waiting for it to be back up, just go sleep or play something else for the time being. Databases the size of Void are notoriously slow to clean and deal with.
  3. VoidCM

    [10/3/18] v2.4 Discussion Thread

    Patcher, the standard way.
  4. VoidCM

    Void Anniversary !!

    Happy late 4th Void anniversary, the launch date was actually on 4th June 2014!
  5. VoidCM

    Include this on v2.4

    dw about it im already implementing the 17th character that they're planning to draft for concept art in 2027
  6. VoidCM

    Older Version??

    Overall hosting an older version of most MMOs, never works out very well unless it's truly a huge game with lots of content and a ton of players. Those are things that Elsword definitely isn't. Majority of pre-eras are usually nostalgia driven and rarely last. We lose as much as 50~70% of our core community for not having a 1-2 old month latest content patch. So as you can imagine, there would only be a handful of people interested in anything other than a fully updated server.
  7. VoidCM

    [5/4/18] v2.3 Discussion Thread

    There's several thousand people downloading simultaneously from a (relatively) small CDN, hence why the speed is slow. Once people finish patching and start getting in-game, the speed will begin increasing.
  8. VoidCM

    [5/4/18] v2.3 Discussion Thread

    Server up. NOTE: Any experienced lag is normal under heavy load, also if you experience any bugs see if other players have reported them prior to doing so yourself!
  9. VoidCM

    [5/4/18] v2.3 Discussion Thread

    The patcher is now live so you can begin downloading while the QA is still going on.
  10. VoidCM

    [5/4/18] v2.3 Discussion Thread

    Progress update: Most of the critical work is over, we're now in QA (testing) phase.
  11. VoidCM

    [5/4/18] v2.3 Discussion Thread

    about tree fiddy
  12. VoidCM

    [5/4/18] v2.3 Discussion Thread

    Yes and no, in a way. You won't be downloading a new client, you will patch to V2.3 using the patcher. However, all big version updates are usually heavy so you can expect to be stuck patching for a while.
  13. VoidCM

    [5/4/18] v2.3 Discussion Thread

    Database: hold my beer
  14. VoidCM

    What 2.3 can offer beside 3rd job?

    Drabaki sadly isn't part of V2.3 due to lots of game breaking issues, but we will likely push for V2.4 sooner than the V2.2 -> V2.3 gap even if it's just for that (if/when things get fixed). Sorry to disappoint!